Rust development activity
Facepunch publishes their Rust commits. Rustexa records them and groups them into work streams using fixed rules. This is what is being worked on — not a promise of what ships next, and never a release date.
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All activityWeaponsBuildingMonumentsVehiclesUIPerformanceAudioTerrainElectricalNPC & AINetworkingSkinsClans & teamsFixes
Most activity today: Audio (1) · Clans & teams (1) · Fixes (1)
- Facepunch developmentLain·44h agomain/scrap_king_buildingskin_dlc
scrap king - updated meshes, added frames and lods
SkinsView source - Facepunch developmentDaniel P·2d agomain/ui_store_slim_ram/blurhash
Update(editor): StoreBundleTool - add in logic to generate BlurHash for dynamic sprites Tests: works, but slow and produces wrong hashes
- Facepunch developmentDaniel P·2d agomain/ui_store_slim_ram/blurhash
Update: back every dynamic sprite url in store with a blur hash field Going to setup data next Tests: compiles